Arabic-first, not translated afterwards. Most studios build in English and swap the text at
the end — and it shows: mirrored layouts that break, fonts that drop diacritics, numbers in the
wrong script, robotic text-to-speech. We build Arabic learning games the right way round.
What "Arabic-first" means in practice
- Right-to-left from the start — layouts, menus, animations and reading order designed RTL.
- Typography that holds up — Arabic fonts that keep diacritics (harakat) intact at every
size, on every device.
- Recorded Arabic audio — where pronunciation is the lesson, a real voice, never browser
text-to-speech.
- Your conventions — Western or Arabic-Indic digits, Modern Standard or dialect, as your
curriculum requires.
- Bilingual where needed — one build that switches cleanly between Arabic and English.
Proof: Asafeer
We have been building games for Asafeer Education Technologies in Dubai since 2021 —
first 2D arcade games in Unity WebGL for web and mobile, now real-time multiplayer Arabic games
where children compete live, playing on 3asafeer.com.
Read the case study →
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