Services

Real-time multiplayer learning games

Learning sticks when children play together. We build browser games where learners join the same room, play live against or alongside each other, and see the result on a shared leaderboard — on school Wi-Fi, on a phone, on a tablet.

What we build

  • Live competitions — races and battles where the fastest correct answer wins.
  • Team games — groups solving one problem together.
  • Rooms and matchmaking — join a friend, join a class, or get matched with players of a similar level.
  • Leaderboards — per match and all-time, saved to your platform.

Built on a server you own

We use Colyseus, an open-source real-time game server, hosted on your infrastructure. No per-player fees to a third-party service, and your learners' data stays with you. The games themselves are light HTML5 clients — Construct 3 or JavaScript — so they load fast and run on modest devices.

Moving off Photon or another service

If your multiplayer games run on a paid third-party service, we can move them to your own Colyseus server — rebuilding the server rules and keeping the gameplay your learners know.

Proof: Asafeer

A family of real-time multiplayer Arabic games — boat races, battles, farm and arcade games — built for Asafeer and live on 3asafeer.com. Read the case study →

Start a multiplayer project →

Proof

Work we've done like this

Asafeer Education Technologies · 2021 – today

Real-time multiplayer Arabic games for Asafeer

Arabic learning games where children race and battle live — from Unity WebGL arcade games to a family of real-time multiplayer games on a self-hosted server.