
Three mini-games for the V Pro AP World History app
CivRoller, BioBlaster and CauseDive — three review mini-games we developed for V Pro for APWH, a mobile app that helps students prepare for AP World History.
Five browser games for Phunics, the phonics reading programme from USA English, that help young children learn English words — built in close collaboration with Toby Johnson and Victoria Tang.
Phunics is a phonics reading programme from USA English, online and in print. It teaches children to read through stories, each one built around a single sound or reading skill, in story sets such as Aesop's Fables and Zodiac.
Working in close collaboration with Toby Johnson and Victoria Tang across 2024 and 2025, we developed browser-based games that help children learn English words and the sounds inside them. There are five, each with its own theme and its own way of practising words, and they share the look of the story worlds they sit beside: one is set in Aesop's Fables, another in the Zodiac stories.
The first game is data-driven. A single JSON file lists the word families, the words, the pictures and the audio, so new families are added by supplying files, not by changing code — which is how a series of levels grows without a rebuild each time.
Each game went through repeated review builds shared on private links, with the client's feedback folded into the next version — dozens of builds across the five games.
Game artwork courtesy of Phunics.





CivRoller, BioBlaster and CauseDive — three review mini-games we developed for V Pro for APWH, a mobile app that helps students prepare for AP World History.